In order to be good at craps you need to be familliar with the different craps bets available and how to use them. Some are better than others, come learn. My Craps System & Favorite Craps Strategies. admin March 14, craps, craps strategy, craps systems Leave a Comment. Please take a look at the craps system list. List of all bets; Basic Strategy; The Free Odds bet; You are here: NextShooter» The Ultimate Las Vegas Craps Directory. The Ultimate Las Vegas Craps Directory.
Two is "snake eyes", because the two ones that compose it look like a pair of small, beady eyes. Keep it working until the first 4 or 10 hit and then go off. Don't pass[ edit ] A don't pass bet is a bet for the shooter to lose "seven out, line away" and is almost the opposite of the pass line bet. If the casino allows put betting a player may increase a Come bet after a point has been established and bet larger odds behind if desired. A don't come bet is played in two rounds. These are typically "Place Bets to Win". This rule simplifies the calculation of winnings:
List of Craps Bets
Boxcars or Midnight There are many local variants of the calls made by the stickman for rolls during a craps game. These often incorporate a reminder to the dealers as to which bets to pay or collect. Two is "snake eyes", because the two ones that compose it look like a pair of small, beady eyes.
Another name for the two is "loose deuce". Three is typically called as "three craps three" during the comeout roll, or "three, ace deuce, come away single" when not on the comeout to signify the come bet has been lost and to pay single to any field bettors. Three may also be referred to as "ace caught a deuce", or even less often "acey deucey". A hard four can be called a "ballerina" because it is two-two " tutu ". Five is often called "no field five" in casinos in which five is not one of the field rolls and thus not paid in the field bets.
Other names for a five are "fever" and "little Phoebe". Six may be referred to as "Jimmie Hicks" or "Jimmie Hicks from the sticks", examples of rhyming slang. On a win, the six is often called " winner 6" followed by "came hard" or "came easy".
Seven rolled as is sometimes called "six ace" or "up pops the Devil". Older dealers and players may use the term "Big Red" because craps tables once prominently featured a large red "7" in the center of the layout for the one-roll seven bet.
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Las Vegas golf courses Craps We've all seen the crowds around the Craps table causing a commotion and want to join in, but let's face it. We're not Demi Moore, and some millionaire isn't begging us to blow on his dice.
So, until we hit the gym for eight hours a day and make an appointment with the plastic surgeon, we'll just have to learn the basic bets for Craps for those of us just starting out. The Basics What have we learned is the first thing to do when playing a casino table game?
With Craps, the only Player who must place a bet prior to the first roll of the game is the Shooter or person who wants to roll the dice. The dice are passed to Players in a clockwise direction so you might have to wait a while for your turn as a Shooter. If you want to play, but don't want to be a Shooter, you also may place this bet, but are not required to do so and may wait to place a bet after the Come Out roll.
The Stickman the guy with the stick who assists the Dealers will push about five dice toward you. With only one hand, pick up two. Next, roll the dice hard enough so that they hit the wall of the opposite end of the table. The object of this Come Out roll is to establish a Point, which needs to be something other than a 2, 3, 7, 11 or If, however, a 2, 3 or 12 is rolled, the Pass Line bet loses.
The opposite is true with the Don't Pass bet, in which case, the 7 and 11 loses, and the 2, 3 and 12 wins, if rolled prior to a Point being established. Once you have established a Point, which will be a 4, 5, 6, 8, 9 or 10, the Dealer places a plastic disc white side up on the corresponding box on the Craps table. At this time, all Players are either betting that you will either roll that Point again before you roll a 7 or vice versa.
See Article History Dice, singular die, small objects polyhedrons used as implements for gambling and the playing of social games. The most common form of die is the cube , with each side marked with from one to six small dots spots. The spots are arranged in conventional patterns and placed so that spots on opposite sides always add up to seven: There are, however, many dice with differing arrangements of spots or other face designs, such as poker dice and crown and anchor dice, and many other shapes of dice with 4, 5, 7, 8, 10, 12, 16, and 20 or more sides.
Dice are generally used to generate a random outcome most often a number or a combination of numbers in which the physical design and quantity of the dice thrown determine the mathematical probabilities.
Peng In most games played with dice, the dice are thrown rolled, flipped, shot, tossed, or cast , from the hand or from a receptacle called a dice cup, in such a way that they will fall at random. The symbols that face up when the dice come to rest are the relevant ones, and their combination decides, according to the rules of the game being played, whether the thrower often called the shooter wins, loses, scores points, continues to throw, or loses possession of the dice to another shooter.
Dice have also been used for at least 5, years in connection with board games, primarily for the movement of playing pieces. History Dice and their forerunners are the oldest gaming implements known to man. Sophocles reported that dice were invented by the legendary Greek Palamedes during the siege of Troy , whereas Herodotus maintained that they were invented by the Lydians in the days of King Atys.
The precursors of dice were magical devices that primitive people used for the casting of lots to divine the future. The probable immediate forerunners of dice were knucklebones astragals: Such objects are still used in some parts of the world.